![]() ![]() Not that you have much choice in the earliest parts of Darkest Dungeon 2, but this is the first comp you should run at the start of the game. ![]() Just know that the last two comps are actually viable in both the mid-to-late game, though we will cover the reasons to choose one over the other in the descriptions below. Of course, that is something that we’re at least going to try to do as more of the game is explored and “solved.”įor now, though, let’s take a look at some of the best available comps for the very start of the game, the mid-game, and the late-game. As such, it’s nearly impossible to identify the absolute best team possibilities so early into the game’s lifespan. ![]() Some parties have obvious synergies (and even special team names), but there are so many ways to make a viable team. The best heroes in the game can help you survive some otherwise impossible situations, but your foolish hopes of victory demand the best team comps.ĭarkest Dungeon 2‘s versatile team-building system allows you to explore so many possibilities. Defeat isn’t inevitable, but it’s certainly likely. You'll never do huge damage in one go, but by stacking Blight effects you can end up doing over a dozen damage to an enemy every turn.Darkest Dungeon 2 is all about making the most out of a bad situation. ![]() The Plague Doctor's main priority is keeping their team alive, and if everybody's fine, inflicting various status effects on the bigger enemies that wear them down and tax their Deathblow Resistance saves. Allies struggling to keep their blood inside them? Battlefield Medicine will pick them up. Being attacked at range by artillery-focused foes? Trigger Blinding Gas to cripple their accuracy. Opposition got their own healers? Throw poison at the back two ranks. Big enemy? Blight them and watch their health drain. Frankly, adventuring without a Plague Doctor feels ridiculous, as their extreme versatility means they have something for every situation. Strategy: The Plague Doctor is your main support class, healing allies of both damage and afflictions while lobbing toxic explosives at the enemy that Blight and Blind them. Pros: Healing, status cures, status afflictions, ranged attacksĬons: Low health, poor front row fighter, does damage over time rather than quicklyĬould be replaced by: Occultist, but not really - the Plague Doctor's too good to swap out ![]()
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